POV-Ray : Newsgroups : povray.binaries.images : rock formations WIP : Re: rock formations WIP Server Time
10 Aug 2024 07:17:51 EDT (-0400)
  Re: rock formations WIP  
From: Reactor
Date: 26 Sep 2004 13:08:23
Message: <4156f787$1@news.povray.org>
"St." <dot### [at] dotcom> wrote in message news:4156f3a8@news.povray.org...

>     Yes, sorry, the wings 'bridge' command. If you can move the arch
> enough, the end of the arch will have many faces, so you delete all
> the lines to leave one flat face with a certain amount of vertices.
> Then, you do the same to the main rock, hopefully leaving the same
> amount of vertices. Select both faces, and hit 'bridge' in the command
> menu. You can then select your arch vertices and move them towards the
> main rock and fiddle around with it at the 'seam' as it were.
>
>      Either that, or delete your arch and 'grow' a new one out of the
> main rock. Whichever is easiest.  ;)
>
>     I'm sorry, I wouldn't be so picky, but it just sticks out a mile
> for me. But an excellent idea, nonetheless... Thanks.
>
>     Looking forward to seeing some more of this idea.
>
>      ~Steve~


Ah, ok... yeah, the main arch does seem to stick out a bit too much.  It is
funny, I originally started modelling from a picture of a natural bridge
along a coastline which had a very long, very thin bridge to a rather
largish sea stack... which looks nothing like this.  Oh well. I might have
to try the re-bridging the bridge trick, I've been making insets and moving
them using magnet ops, sort of like a smooth extrude.  I am actually
abandoning that model, but if i weren't I'd probably make the part closest
to the main "wall" much thicker vertically, and maybe move it a bit closer.
Also, since each formation was done at different times, the harder, less
eroded rock sticks out at different levels... There is a lot that could be
done, but it seems that wings is up to it.


       Reactor


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